I wrote a comment spanish about the game in my blog. It contains some tips for playing. K: Mata los enemigos en pantalla. R: Resucitar. ZeK 0 point DOS version. EXE file on DosBox icon. You can drop any game on DosBox icon. Abuklao 2 points. Hey guys, I absolutely love the game from my childhood.
But I am having a slight problem. I followed the how-to-play instructions, but I can't get the game to play at all.
I'm using Windows 10 and DosBox 0. I don't know what I'm doing wrong, please somebody help. Let me know your thoughts. Thanks in advance! Best regards, Abuklao. Albert 4 points. AexTb -3 points. I love this game.
I finish it, without saving. Is possible save? Tron 1 point. You forgot out of this world Flashback is fun, but out of this world gives you the best POP experience. Also, there was this horrible game on SNES called nosferatu. That is the worst of the lot. Joey Account 1 point DOS version. This game is so good Even today its game play is excellent, Game plays great on my raspberry pi.
Classic for sure! Akos 1 point. Hi, How to get through level 2? The door opening trap is not found, also the level structure is different compared to ones shown on youtube. Juan perez 0 point.
Yusufylmz 0 point. This game from my childhood memories :. Servid 0 point DOS version. This was my first video game ever So many memories. My dad introduce to this world hahaha. Thank you very much! I always felt even as a 7 year old that princess was more trouble than she was worth.
Her chambers weren't even guarded like, she could have left at any time. There is a problem on level 2.
Some parts are missing and i'm not able to open the final door Lifti 0 point DOS version. I can confirm that there is something wrong with version 1. Class of 89 0 point DOS version. Loved to play this on my Amstrad with k memory and a SoundBlaster Pro card! I still had the 3. Talha -1 point. DareDevil 2 points DOS version. Our Prince is on his way to visit his elder brother Malik, who he discovers is being besieged in his ludicrously oversized palace city.
The battle is going badly and Malik is getting desperate, and seeks the assistance of a mystical armed forced sealed deep in the bowels of his citadel. See if you can guess what happens next. These events fit in the period between Sands of Time and Warrior Within, acting as if the last game didn't exist. In practice this means playing r Forgotten Sands is like playing a slicker Sands of Time.
In many ways, this is a great thing. The Sands trilogy is fondly remembered, so giving the fans what they want is a sensible thing to do. It's been tried, tested and found to succeed so after the relatively experimental "you can't die" approach of the last Prince of Persia , it's good to see a return to classic roots for the series. Time can be rewound and the tension of actually being allowed to fail has returned.
Something that was missing from Prince of Persia, where your female ally would save you every time you screwed up a jump. While what worked in still works now, having no actual progression, bar the ability to freeze water a bit and a more exciting combat system, isn't really good enough. Annoyingly, things that did work well in 's Prince of Persia have been stripped out like using a companion's attacks to assist you in combat or in making huge jumps, and the hub-based mission structure.
The Forgotten Sands still presents you with increasingly big rooms with conveniently placed levers, poles and columns to jump between and, while the action is exceptionally fluid, you'll be intimately familiar with the concept of deja vu after only a few hours of play.
Admittedly, it's inherently difficult to change such a successful concept without losing something, but to basically run away screaming from evolution like this is a bad sign for the future.
Game development should be about evolution and pushing boundaries, not just about playing it safe and chasing the easy dollar, pound or euro. Things aren't all the same, though Combat has been improved since Sands of Time, with a Batman: Arkham Asylum-style setup where huge numbers of enemies advance slowly forwards, while you try to chain together a fluid series of attacks, dodges and special moves see Powers That Be.
This works well, with huge swarms of skeletons being despatched with swift sword strokes and acrobatics, but it suffers from the same problems that afflicted Rocksteady's release. You still get locked into animations too often, causing you to take unnecessary damage, and sometimes things can degenerate into farce as you roll around frantically while your health recharges. There are also too many of the boring big brute enemies that rush you with a charge attack, smash their heads against walls, causing them to remain concussed just long enough for you to hack at them from behind a bit.
Word to any game developer out there - these are overused: please stop cramming them into your games. None of these points stop Forgotten Sands being a fine game. Developed by Vlad K. Approximate size Age rating For all ages.
This app can Access your Internet connection. Permissions info. Installation Get this app while signed in to your Microsoft account and install on up to ten Windows 10 devices. Language supported English United States. Additional terms Terms of transaction. Seizure warnings Photosensitive seizure warning. Report this product Report this game to Microsoft Thanks for reporting your concern. Our team will review it and, if necessary, take action. Sign in to report this game to Microsoft.
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